Tools · Event Sim
Doors is an argument until somebody runs it.
Two gates or three. One dock crew or two. Everyone in the meeting has an opinion and nobody has a number. Event Sim runs guest arrival and the load-in schedule against the site you actually drew — and shows you where the queue forms.
Your plan, run before the day runs it
- It runs on the site you drewEvent Sim lives on the 3D plot in Advance. The site plan you laid out to scale becomes a zone graph automatically — gates, lanes, and the spaces between them — with no second model to build.
- Doors is a curve, not a guessGuest arrival is simulated from a demand curve over that zone graph. Queues form where capacity runs out, at the gate or the lane that actually pinches — so the argument about doors happens on screen, before it happens on site.
- Load-in is a real scheduling runNot a spreadsheet of durations added up. The schedule runs against finite docks and finite crew, the way the day actually constrains it.
- It tells you what did not fitWhen the docks and the hands run out, the run reports what could not be scheduled — by name, so the conversation is about that truck, not about a feeling.
Straight answers
It runs your plan, not a prophecy
Event Sim is a tool inside Advance, not a standalone ops area — it runs against the site model you drew on the 3D plot, and it is only as good as that drawing. It does not predict the weather, the headliner, or the crowd's mood.
What it does is cheaper than being wrong on the day: change a gate, add a dock crew, move a lane, and run it again — before the fence is in the ground.
Settle it on screen first.
Bring the site plan you are arguing about. The run takes minutes; the argument it ends has been going for weeks.