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Solutions · Designer

Draw the site to scale, and hand over something the shop can build from.

The 3D plot draws the site — envelope, fence, gates, stage, FOH, tents, power — to scale, layered by discipline. What you place there is what the departments and the event sim read.

Who this is

Production designer, set designer, or whoever ends up drafting the site. You are working weeks before anyone else and your output is everybody's input: if the FOH position moves twenty feet on your drawing, audio, video, rigging and the dock all inherit it.

  • You work in the plot; everyone downstream works off it
  • Scale is not a detail — a tent that does not fit is a load-in day lost
  • Your drawing has to survive being handed to people who did not draw it
What you open first

3D Plot

/shows/[showId]/advance/3d-plot

A to-scale site builder with real layers — Site (envelope, fence, gates, restrooms, concessions, merch, docks, parking, ADA), Production (stage, stairs, FOH, consoles, tents, PA, LED, power, cable ramps), Lighting, and the Sim zones read from the plot. Grid, snap, align, array and measure are the tools; you can also describe what you want in a sentence and have it drawn. No capture: the demo show has no geometry on it yet, and photographing an empty canvas would be a lie about the product.

What this module does
The screens you live in

5 screens, and what each one is for.

01

Event Details

/shows/[showId]/advance/event-details

The brief in one place: event type, main talent, expected attendance and the goal you were given. Attendance is the number the site plan has to survive.

Read the module page
Advance Event Details: event name, type, main talent, expected attendance of 9220 and the stated event goal
Advance Ops · Event Details
02

Venue Advance

/shows/[showId]/advance/venue-advance

The room's real size, the house contacts and the production spec. Capacity lives here and expected attendance lives on Event Details — two different numbers, deliberately, and the sheets say which is which.

Read the module page
Venue Advance: venue name, capacity 8550, address and the house production contacts
Advance Ops · Venue Advance
03

Departments

/shows/[showId]/departments

Where your drawing lands as somebody's job. Scenic gets builds and plots, LX gets the plot and patch, Staging gets decks and risers — each with its own sheet count so you can see what has actually been picked up.

Read the module page
Show Ops Departments: Audio, Video, LX/Lighting, Scenic, Staging, Network, Power and Rigging cards, each with sheet counts, gear items, crew checked in and open tasks
Show Ops · Departments
04

Build Schedule

/shows/[showId]/build

The design becoming dated rows with owners. It is the fastest honest answer to 'is any of this actually going to be built by Friday'.

Read the module page
Build Schedule: twelve build items with dates, owners and departments, three done, two in progress and one blocked
Build Ops · Build Schedule
05

Gear List

/shows/[showId]/gear

What the design costs in kit, by category and by piece count, with what has been pulled against it. Design decisions show up here first.

Read the module page
Event gear list grouped by category — 14 items, 327 pieces, 229 pulled — with per-line status, case and vendor columns
Build Ops · Gear List
What you never touch

The boundary, before you find it yourself

Half of these are somebody else's screen and half of them are things this software does not do at all. Both are worth knowing now rather than at 16:00 on a load-in day.

  • CAD interchange

    The plot is its own model. There is no DWG round-trip, and drawings brought in from outside are attached files.

  • Renders and visualisation

    The 3D plot is a to-scale planning model. It is not a look-development tool and it does not pretend to be.

  • The MVR rig

    Lighting imports its own MVR into the LX workspace. Fixtures appear on the plot when that import exists — you do not draw them.

One day, in order

Load-in, show, load-out.

  1. Weeks outRead the brief: type, talent, attendance, goal.Advance Ops · Event Details
  2. Weeks outGet the room's real dimensions and restrictions off the venue sheet.Advance Ops · Venue Advance
  3. DraftingDraw the site to scale — envelope, fence, gates, stage, FOH, tents, power.Advance Ops · 3D Plot
  4. ReviewCheck it against attendance and the dock plan before it goes out.Advance Ops · 3D Plot
  5. HandoverDepartments pick their pieces up as sheets; the counts on their cards move.Show Ops · Departments
  6. Load-inWatch the design become dated rows with owners and statuses.Build Ops · Build Schedule
  7. AfterWhat the design actually cost in kit and in hours, on the same event record.Analytics